Sorn Malachi

Possibly a Divine Oracle

Description:

Male Human Diviner 1

Strength 10 (+0) - Age 25
Dexterity 10 (+0) - Alignment True Neutral
Constitution 14 (+2) - Size Medium
Intelligence 16 (+3) - Height 5’ 11”
Wisdom 10 (+0) - Weight 195 lb.
Charisma 14 (+2) - Speed 30 ft.
Total Hit Points 6
Armor Class 10 = 10 [base]
Touch AC 10
Flat-Footed AC 10
Initiative +0 = +0 [dexterity]
Fort Save +2 = 0 [base] +2 [constitution]
Reflex Save +0 = 0 [base]
Will Save +2 = 2 [base]
Base Attack +0
Spell Resist 0

Weapons & Attacks:

  • Quarterstaff
    • Attack Modifier: +0 = +0 [base]
    • Damage: 1d6/1d6
    • Crit: x2
    • 4 lb
    • Two-Handed
    • Bludgeoning
    • Can fight with it as though it were two weapons.
    • To do this, take -4 on your first attack and -8 on your second.
  • Light Crossbow
    • Attack Modifier: +0 = +0 [base]
    • Damage: 1d8
    • Crit: 19-20/x2
    • 4 lb
    • Two-handed
    • Piercing.
    • 80 ft range.
    • Loading is a move action (provokes AoO)

Armor: None

Loads:
Light 33 lb. or less
Medium 34-66 lb.
Heavy 67-100 lb.
Lift over head 100 lb.
Lift off ground 200 lb.
Push or drag 500 lb.

Languages Known: Common Elven Orc Undercommon

Familiar: Raven (Bonus: +3 on Appraise Checks and can speak a language of your choice) Speaks Common

Equipment (on Person):
Weapons/Armor from above 8 lb
Backpack 2 lb
Bedroll 5 lb
Rations (1 day) x4 4 lb
Spellbook 3 lb
Spell component pouch 1 lb
Inkpen
1 oz. of Ink (vial)
Crossbow Bolts (10) x2 2 lb
Candle
Paper & Parchment
Vial
Torch 1 lb

Total Weight: 26 lbs (light load)

Starting Gold: 75gp [base] Spendings: |Backpack| 2gp| |Bedroll | 1sp| |Rations x4| 2gp| |Spellbook | 15gp| |Spell CP | 5gp| |Inkpen | 1sp| |1oz. of Ink |8gp| |Quarterstaff |—| |Light Crossbow| 35gp| |Candle | 1cp | |Bolts | 2gp| |Paper x1| 4sp| |Parchment x2 |4sp| |Torch | |1cp| |Vial | |1gp| |Total | 70gp, 0sp, 2cp| Current Money: 0 pp, 4 gp, 9 sp, 8 cp

Feats:

  • Improved Counterspell
    • When counterspelling, you may use a spell of the same school that is one or more spell levels higher than the target spell.
  • Scribe Scroll [free-to-wizard]
    • Can create scrolls of any spell you know by spending gp and experience.
    • Takes one day per 1,000gp in its base price.
    • Base price = spell level * caster level * 25gp.
    • Experience price = spell level * caster level.
    • Additional components needed to cast the spell are also added in the cost of crafting the scroll.
  • Extend Spell
    • An extended spell lasts twice as long as normal. A spell with duration of concentration, instantaneous, or permanent is not affected. An extended spell uses up a spell slot one level higher than its actual level.
Skills:
Skill Name Abil. Skill Mod Abil. Mod Ranks Misc Mod
Appraise Int +4 +3 +1
Balance Dex +0 +0
Bluff Cha +2 +2
Climb Str +0 +0
Concentration Con +6 +2 +4
Craft (Bolts) Int +4 +3 +1
Diplomacy Cha +4 +2 +2
Disguise Cha +2 +2
Escape Artist Dex +0 +0
Forgery Int +3 +3
Gather Info. Cha +2 +2
Heal Wis +1 +0 +1
Hide Dex +0 +0
Intimidate Cha +2 +2
Jump Str +0 +0
Know. (arcan) Int +5 +3 +2
Know. (dunge) Int +4 +3 +1
Know. (histo) Int +4 +3 +1
Know. (local) Int +5 +3 +2
Know. (relig) Int +7 +3 +4
Listen Wis +0 +0
Move Silently Dex +0 +0
Ride Dex +1 +0 +1
Search Int +3 +3
Sense Motive Wis +0 +0
Spellcraft Int +7 +3 +4
Spot Wis +0 +0
Survival Wis +0 +0
Swim Str +0 +0
Use Rope Dex +0 +0

Familiar Stats: Tiny Animal. 1 hp. +2 init. 40ft fly (avg). 14 AC, Touch 14, FF 12. Attack: Claws +4 melee (1d2-5) Must be in same square to attack. Low-light Vision Saves: +2F +4R +2W Listen +5, Spot +7 Alertness, Weapon Finesse Speaks Common

Spells:

Specialty: Divination Gave up: Necromancy Legend: (General Spells + Bonus Spells + Div only Spells)

Zero-level Focused Evoker spells: 4 (3+1) per day:

  • Detect Magic (2 charges)
    • Detects spells and magic items within 60 ft.
  • Open/Close (1 charge)
    • Opens or closes small or light things.
  • Daze (1 charge)
    • Humanoid of 4HD or less loses next action.

First-level Focused Evoker spells: 3 (1+1+1) per day:

  • Orb of acid, lesser (2 charges)
    • Range: Close (25ft + 5ft/2 levels)
    • No Save or Spell Resist.
    • Must roll successful ranged touch attack to hit.
    • Damage: 1d8 [acid]
    • Increases 1d8 dmg per two caster levels.
  • Identify (1 charge)
    • Determines properties of magic item
Bio:

Likes: Arguments, general meddling, affecting the future.

Dislikes: Intentional ignorance (Dislikes to the point of possible physical violence)

Personality: Originally had a very personable and quiet demeanor. But once he started seeing visions, his outlook on life degenerated to a cynical ruthless level.

What is the most important thing: Changing the future to suit his own whims, regardless of those around him.

What is the least important thing: The lives of any people that oppose his version of a future, whether they do it intentionally or not.

Motivation: The loss of several of his family and his alienation from the rest of them.

Goals: To ascend to another level of humanity, living in the future while everyone else is stuck in the past.

Worst fear: To be stripped or hindered in his powers.

Greatest hope: To live a life in which he is in total control of himself and everyone around him.

Profession His father was a adviser to the local magistrate, Sorn aspired to follow in his father’s footsteps, but now he advises whoever has enough money, so mainly brigands.

Morality: Since he is always thinking of the future, Sorn manipulates those around him constantly, he either kills or saves them depending on which benefits him the most.

Work Ethic: Ridiculously hard working, to the point where he creates constant stress for him.

What kind of people does he like: Magic users, assuming that they don’t practice Divination around him.

What kind of people does he dislike: Overtly dedicated or overly zealous people (He sees this as ignorance), when he can, he ridicules or humiliates them.

Does he love anyone: Aside from his dead father, only himself.

Religious Beliefs: Follows the neutral teachings of Boccob, he prays semi-often.

Main deity: Boccob

Sorn Malachi

The Island of Kyuria alex691